Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

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  • ...erence/Advanced Language Features|UnrealScript Language Reference/Advanced Language Features]]
    33 KB (4,858 words) - 01:51, 9 June 2007
  • UnrealScript is an object oriented programming language. When you write a program in UnrealScript, you define a set of behavior for ...encapsulates a list. (UnrealScript only supports list iterators, our next language will support user defined iterators). You can get an iterator and loop on i
    17 KB (2,822 words) - 20:44, 19 May 2003
  • ...Engine|UnrealEngine]]. In some ways it looks and acts like Sun's Java(tm) language. The core of the unreal engine does not run in UnrealScript, but parts of * Find language reference documents below (one within the Wiki), followed by more specific
    14 KB (1,963 words) - 16:52, 29 April 2010
  • ==UnrealScript Language Reference == ==Advanced Language Features ==
    11 KB (1,856 words) - 12:17, 11 January 2012
  • ==UnrealScript Language Reference == ...regarded as a virtual machine for 3D gaming in the same way that the Java language and the built-in Java class hierarchy define a virtual machine for Web page
    10 KB (1,567 words) - 15:47, 20 June 2006
  • ==UnrealScript Language Reference == ==Language Functionality ==
    8 KB (1,173 words) - 19:58, 12 February 2012
  • ==UnrealScript Language Reference == ...ecifiers which you wouldn't expect to see in a general-purpose programming language, mainly as a result of wanting UnrealScript to natively support many game-
    15 KB (2,397 words) - 15:40, 20 June 2006
  • ==UnrealScript Language Reference == This is a technical document describing the UnrealScript language. It's not a tutorial, nor does it provide detailed examples of useful Unrea
    3 KB (359 words) - 09:39, 24 May 2003